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3d:maya:multipass-rendering

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3d:maya:multipass-rendering [2024/01/26 16:06] – rengel3d:maya:multipass-rendering [2024/01/26 16:08] (current) – [Usage of presets (things to follow)] rengel
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   * It definitely makes sense, to only use the //"RenderSettings base-v2"// once and at the beginning, **before** one changes settings according to personal or project related demands. This is important to keep in mind, to not lose changes already made by intention.   * It definitely makes sense, to only use the //"RenderSettings base-v2"// once and at the beginning, **before** one changes settings according to personal or project related demands. This is important to keep in mind, to not lose changes already made by intention.
   * One may add further AOVs, which is/should be no issue.   * One may add further AOVs, which is/should be no issue.
-  * The picked scope named "base" was made to ensure that a selection of the most important outputs is provided in a **merged OpenEXR**. It is possible to denoise the beauty-pass (RGBA) by Noice (which can be found as part of fiji_win64 rme mdh.7z found on __S:\FIJI_ImageJ\__), and beyond that the light-group AOVs are denoised each by OIDN and Optix and saved with a suffix to stay non-destructive. It is possible to render in Half-Float to save disc space. Cryptomatte does work in Nuke, if all three AOVs are used, for EXRs being Half or Full Float.+  * The picked scope named "base" was made to ensure that a selection of the most important outputs is provided in a **merged OpenEXR**. It is possible to denoise the beauty-pass (RGBA) by Noice (which can be found as part of fiji_win64 rme mdh.7z found on __S:\FIJI_ImageJ\__), and beyond that the light-group AOVs are denoised each by OIDN and Optix and saved with a suffix to stay non-destructive. It is possible to render in Half-Float to save disc space. Cryptomatte does work in Nuke, if all three AOVs are used, for EXRs being Half or Full Float. [[3d:arnold:sampling-denoising|Article about Arnold and denoising]].
  
 A nuke-preset making use of the configuration above is available following this [[compositing:nuke:maya-aov-preset|article for nuke]]. A nuke-preset making use of the configuration above is available following this [[compositing:nuke:maya-aov-preset|article for nuke]].
3d/maya/multipass-rendering.txt · Last modified: 2024/01/26 16:08 by rengel