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| 3d:maya:multipass-rendering [2024/01/25 10:52] – grammar rengel | 3d:maya:multipass-rendering [2024/01/26 16:08] (current) – [Usage of presets (things to follow)] rengel |
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| **imager_presets** (folder) shall be copied into the project-folder.\\ | **imager_presets** (folder) shall be copied into the project-folder.\\ |
| **prefs** needs to be placed into a user's local folder (i.e. C:\Users\[your-username]\Documents\maya\Presets), it will then be accessible like shown in the image above from the menu. | **prefs** needs to be placed into a user's local folder (i.e. C:\Users\[your-username]\Documents\maya\Presets), it will then be accessible like shown in the image above from the menu. There are other folders for distinct Maya Versions, but this has been used and it worked. |
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| ===== Usage of presets (things to follow) ===== | ===== Usage of presets (things to follow) ===== |
| * It definitely makes sense, to only use the //"RenderSettings base-v2"// once and at the beginning, **before** one changes settings according to personal or project related demands. This is important to keep in mind, to not lose changes already made by intention. | * It definitely makes sense, to only use the //"RenderSettings base-v2"// once and at the beginning, **before** one changes settings according to personal or project related demands. This is important to keep in mind, to not lose changes already made by intention. |
| * One may add further AOVs, which is/should be no issue. | * One may add further AOVs, which is/should be no issue. |
| * The picked scope named "base" was made to ensure that a selection of the most important outputs is provided in a **merged OpenEXR**. It is possible to denoise the beauty-pass (RGBA) by Noice (which can be found as part of fiji_win64 rme mdh.7z found on __S:\FIJI_ImageJ\__), and beyond that the light-group AOVs are denoised each by OIDN and Optix and saved with a suffix to stay non-destructive. It is possible to render in Half-Float to save disc space. Cryptomatte does work in Nuke, if all three AOVs are used, for EXRs being Half or Full Float. | * The picked scope named "base" was made to ensure that a selection of the most important outputs is provided in a **merged OpenEXR**. It is possible to denoise the beauty-pass (RGBA) by Noice (which can be found as part of fiji_win64 rme mdh.7z found on __S:\FIJI_ImageJ\__), and beyond that the light-group AOVs are denoised each by OIDN and Optix and saved with a suffix to stay non-destructive. It is possible to render in Half-Float to save disc space. Cryptomatte does work in Nuke, if all three AOVs are used, for EXRs being Half or Full Float. [[3d:arnold:sampling-denoising|Article about Arnold and denoising]]. |
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| A nuke-preset making use of the configuration above is available following this [[compositing:nuke:maya-aov-preset|article for nuke]]. | A nuke-preset making use of the configuration above is available following this [[compositing:nuke:maya-aov-preset|article for nuke]]. |