Table of Contents

Render problems

First things to be said. A renderfarm is only having the same problems a render might have, like the same scene would have rendering local. This is here truly the case, since the workstations are the barebone of the renderfarm used at the mdh.

Best practices

  1. only render shots for which the lighting/aov-setup has been checked by rendering some stills or partial stills, and/or for which playblasts have been made to approve for animation
  2. choose a wise sampling configuration to speed up render times

Error-Compensation Methods

  1. Be sure that the right version of the software to open and render with is available at your workstation
  2. If the scene opens well, check the render settings (AOV, camera, render-layer, range, file-specifics) → save
  3. Try a local batch rendering and see if this works (i.e. with “FroG_BatchGUI”), if not re-open the scene and try different things like:
    1. delete history and clean things up
    2. import references
    3. scene optimise different aspects .. and do check that everything seems to fine after that → save (i.e. just for rendering)
  4. If the batch rendering works, it should also work on the render-farm, if it doesn't, work use the sequence-render functionality as last resort