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        <title>3d:maya:lighting</title>
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        <description>Lighting

This site lists compact as well as profound insights as of openly accessable videos i.e. on youtube

Topic related

	*  Light Linking and Bouncing
	*  Volumetric Scattering in Maya using Arnold
	*  Create Light AOVs (LPEs) using Maya and Nuke

More universal, wider scope

	*  Interior Lighting Techniques in Maya</description>
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        <title>3d:maya:multipass-rendering</title>
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        <description>Maya®, Multipass-Rendering

The AOVs for rendering in Maya should allow a non-destructive denoising to be applied. Therefore “Output Denoising AOVs” needs th be checked. Some AOVs are not listed then, which will be available over the scope of AOVs shown in the image below.</description>
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        <description>Render problems

First things to be said. A renderfarm is only having the same problems a render might have, like the same scene would have rendering local. This is here truly the case, since the workstations are the barebone of the renderfarm used at the mdh.</description>
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